FARGO3D

FARGO3D

A versatile multifluid HD/MHD code that runs on clusters of CPUs or GPUs, with special emphasis on protoplanetary disks.



FARGO3D is the successor of the FARGO code, that you can still find in the legacy part of this site. The main features of FARGO3D are:
  • Cartesian, cylindrical or spherical geometry
  • Multifluid capability
  • 1-, 2- or 3-dimensional calculations
  • Orbital advection (aka FARGO) for HD and MHD calculations
  • As in FARGO, a simple Runge-Kutta N-body solver may be used to describe the orbital evolution of embedded point-like objects
  • No need to know CUDA: you can develop new functions in C and have them translated to CUDA automatically to run on GPUs
FARGO3D was written by Pablo Benítez Llambay (main developper) and by Frédéric Masset. The multifluid version was developed by Pablo Benítez Llambay and Leonardo Krapp.